Beta 1.1 ist da!

http://downloads.zantive.com/insurge...a1.1-Patch.exe
# Neu:
# Added server-side cvars "tkremove" and "tkdetect" to help deal with team killers
# Added cvar "ins_dmgfactor"
# Added super-sonic bullet whiz effect
# Added incremental weapon sway when low on stamina
# Added hint reminding you of alternate stance modes
# Added weapon slot keys
#

# Geändert
# Changed "sv_alltalk" to default to "0"
# Increased rate of fire of M249 to be that of its real life counterpart
# Replaced round-restart commands with "ins_restart_game" and "ins_restart_round"
# Renamed server-side cvar "ins_endtime" to "mp_chattime"
# Renamed server-side cvar "ins_friendlyfire" to "mp_friendlyfire"
#

# Behoben:
# Fixed attacking with grenades while sprinting
# Fixed bipod view locking issues while moving in prone
# Fixed exploit allowing people to finish reloading their weapon at abnormally fast speeds
# Fixed exploit allowing people to go from standing to prone super fast
# Fixed explosions recording deaths as suicides
# Fixed iron sights twitching under lag
# Fixed pausing of automatic sounds
# Fixed people being unable to use grenade if attacking while going prone
# Fixed players automatically spawning when they enter the server
# Fixed reloading with M249
# Fixed shells sticking to players and floating in mid-air
# Fixed strange behavior in the shotgun reload
# Fixed various server and client-side exploits and crashes
#

# Sonstiges
# Changing class doesn't kill you anymore
# Client DLLs now built without SSE, fixing a small problem for people with no SSE support on their CPU
# Hint to suggest use of "cl_stancemode 1"
# Optimized dust effects to use less CPU
# Removed ability to use spraypaint or flashlights in spectator mode
# Various gameplay balance improvements
# Various small FPS improvements